The Three Cities

Caerdun

Built by the border garrison the empire left standing outside on the night it went quiet. Three centuries on, Caerdun still keeps the wage book: drill yards, sea ramparts, a lighthouse over the fjord, and vaults of ledgers proving the empire owes it back pay. Its court honours a contract to the letter.

  • City
  • Caerdun
  • Safe ground

Roads out

  1. The Fields RoadThe Caerdun FieldsField · Lv 1–10

Merchants4

Armourer BrannThe Market Crossroads48 wares
Chandler MottThe Market Crossroads11 wares
Innkeeper SayreThe Crown Inn4 wares
Quartermaster Ingrid KettleThe Halls' Stores2 wares

Services

  • Auction houseThe Auction HouseBrokers: Ashby, Pike, Tarrant, Lang. The same market in all three cities; the courts tax every sale.
  • InnThe Crown InnInnkeeper Sayre keeps the rooms and sells supplies for the road.
  • Change jobThe Paladin HallDrillmaster Hal will change your job here.

Landmarks

  1. The Landward Gate
  2. The Harbour Terrace
  3. The Lighthouse
  4. The Market Crossroads
  5. The Drill Yards
  6. The Wage Vaults
  7. The Sea Ramparts

Arrives from